This is a dark first-person forging game
This is a dark first-person forging game. Players will become swordsmiths imprisoned by monsters. They will be trapped in the forging workshop. Every day, they need to build and hand in swords of specified value according to the requirements. They will complete the tribute task within a specified number of days in exchange for freedom. The game is based on probability forging, and integrates relic collection, passive skill enhancement and random entries. Each knock may bring success, damage or even direct destruction. The higher the value, the higher the risk. Players can use relics to increase the success rate, reduce the probability of damage and trigger special effects to create ordinary weapons, refined swords and even god-level artifacts!