Renders simple OpenGL scene and shows frames per second counter, the purpose of which is to see whether the frame-rate is capped, and if not then it will be a measure of the device performance.
もっと見る
最新バージョン 0.1 の更新情報
Last updated on 2016年09月06日
Minor bug fixes and improvements. Install or update to the newest version to check it out!
We use cookies and other technologies on this website to enhance your user experience. By clicking any link on this page you are giving your consent to our Privacy Policy and Cookies Policy.