About Curved Arrow Puzzle
Curved arrow. Tap the clear path and slide it out. Hearts, hints, and no timer.
Curved Arrow Puzzle is a board of curved arrows. Find a curved arrow with a clear path to the edge, and tap it. The arrow slides out. Clear every arrow to finish the level.
How a board works
Look at each arrow and the direction it points. A curved arrow can leave only when the path to the edge is clear. Tap that arrow and it slides out. The space it leaves can open a path for another arrow. The order matters. A tap that meets a blocked path costs a heart.
When you get stuck, use a hint, undo the last tap, or restart the board. The level is done when the whole board is clear.
No timer
There is no timer. Take the board at your own pace. A short sitting can be one level. A longer one is the same rules on the next board. Levels are numbered, so you move one board at a time.
Hearts, hints, and undo
A wrong tap costs a heart. Hints are there when a level feels hard. Undo puts the last arrow back. Restart returns the board to the start of that level. The rule stays the same on the new attempt. You still look for a clear path, and you still tap the arrow that can slide out.
Color and themes
The boards are colorful arrow puzzles. The game has more than one visual theme. The arrows stay curved, and the tap stays the same, on every theme.
Offline
After the install, you can play offline. A board still asks for the same plan: direction, a clear path, and the tap that slides the arrow out.
Playing a cleaner level
Read the direction before you tap. If the path from that arrow reaches the edge with nothing in the way, that arrow is a move. If another arrow sits on the path, leave it until an earlier tap opens the line. One tap should open the next path.
The curved arrows on a board point different ways. Some paths are short. Some bend across the board before they reach the edge. The curve is already the arrow. Your move is the tap, and the arrow slides along the path it already has.
Clear the arrows that open another path first. Keep a heart for a board where two arrows look open and only one of them is. Undo is there when the last tap was the wrong one. Restart is there when the order has gone too far to unwind.
From the first tap
Open a level. Find one arrow whose path reaches the edge. Tap it. Watch which path opens next. Keep going until the board is empty. That empty board is the finished level.
Every level is the same loop. Study the board. Check the direction. Tap the arrow that can leave. Let the next path open. A wrong tap costs a heart, so read the path once more before you commit. Use a hint when the board stops opening. Undo a single miss. Restart a missed order and begin that level again.
One arrow, then the next
Start at the edge and look inward. An arrow aimed at the edge, with a clear path along that aim, is ready. An arrow aimed into another arrow is waiting. Tap the ready one. After it slides out, look again, because a waiting arrow may now have a clear path.
The easy leave is the one that makes the next leave possible. If two arrows both seem to reach the edge, look along each path and tap only the one that stays clear the whole way. The other one can wait for the space the first tap opens.
Hints show a move when the order is hard to see. Undo returns one arrow so you can choose the next tap again. Restart puts every arrow back where the level began. The path still has to be clear, and the arrow still leaves by a tap.
A finished level is a quiet board. Every arrow has slid out. The next level is a new arrangement of the same pieces: directions, blocked paths, and one arrow that can leave first. Play it the same way.
The game is a curved arrow puzzle you play by tapping. Clear the path, slide the arrow out, and finish the level with the board empty. This game contains ads.
Questions: contact@appwaretech.com
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