In the grid game, the player-controlled character moves in a grid in a grid map. At the same time, the bullet appears on the map, the movement of the bullet is synchronized with the character, the character moves one space, and the bullet moves one direction in the direction of itself. When the character reaches the end, it is considered to pass, and if it hits the bullet, it will lose.
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What's new in the latest 1.0
Last updated on May 12, 2021
Minor bug fixes and improvements. Install or update to the newest version to check it out!
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