Updated on Oct 17, 2026
. Fixed a shader bug in Android where a black screen was shown under the hud if shaders were enabled.
. Added an option for ammo fire mode in Config > Gameplay > Ammo Fire Mode; if set to "Slide to fire", monsters with ammo-based special attacks (namely MechaG 90s, SuperMG, Moguera, MGB) are able to fire on player input. Default is "Always fire".
. Reverted build target to VM in case of potential errors from previous build target.
